Hi, my name is
Joakim Setterberg and I’m the Design Director on Vermintide 2. The season of Geheimnisnacht, pumpkins, and general spookiness is upon us, and on behalf of the team, I’d like to share some upcoming changes coming to Vermintide 2.
Over the last year, we’ve touched on nearly all areas of Vermintide 2 to improve the core experience of the game with a wide range of features, updates, and improvements. I’m sure Saltzpyre would agree that like an old Reikland wine, we are not aging, we are delicately
maturing. One thing we haven’t done though is to address some of the frustrations and issues we’re seeing for players that are new to the game. With the upcoming Versus mode being an opportunity for new players to jump in and experience the End Times, we want to make some improvements to our onboarding and progression to help those new recruits to stick around.
Let’s start out with the issues we’re seeing:
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