[Fatshark] Quickpaw

[Fatshark] Quickpaw



19 Apr

Hi everyone! My name is Teodor, resident game designer on Vermintide 2. While I have been at Fatshark for a while now I am still fairly new to the V2 team, joining just last year. And so, this will be my first ever dev blog for the project. Let’s get straight into it!

This latest update saw the introduction of our new Chaos Warrior variant (and his big shield). Players coming from Darktide might feel right at home when looking at our newest enemy, but he does function slightly differently than his Bulwark brother from across the studio. We’ve been looking at adding a new Elite enemy for a while, especially one that makes room for some heavy-stagger-playstyles, so here he is in all his shield-wielding glory.



The first thing you’ll notice is that this new Chaos Warrior is heavy, but he does have an exposed weak spot in th... Read more

17 Apr

Comment
Originally posted by Fatshark Quickpaw: You can find the patchnotes to this hotfix tacked onto the main Parting of the Waves announcement, here: https://steamcommunity.com/app/552500/eventcomments/4365751613886817853/

As others sa...
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You can find the patchnotes to this hotfix tacked onto the main Parting of the Waves announcement, here: https://steamcommunity.com/app/552500/eventcomments/4365751613886817853/

As others said, the size of the patch is not added to the game, game will still only take up about 58gb of your disk.

But, indeed, we're not happy with the size of this hotfix or some of the patches we've had. We changed our patching structure during the Gifts of the Wolf Father updat... Read more

16 Apr

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Originally posted by MrSupHermann: They provided dedicated servers for closed Alpha test. Open Alpha test met connectivity issues and some people claimed that Fatshark probably reverted to p2p. We have no details for the future.
Open Alpha was also dedicated servers. We had some issues that caused these servers to crash often during the early periods of the open alpha, though, hence all the disconnects. The error message for the server DCing was still a placeholder message about the 'host' disconnecting, which is why some people thought it was p2p.

Originally posted by ...
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11 Apr

Hotfix 5.4.2 - 17th of April As a heads up, the patch size for this hotfix is unfortunately 25GB. We're still investigating what's causing some of our patches to have this issue to be able to avoid this in the future.

Features & Tweaks
  • Added new sound effects for when the Chaos Warrior with Shield blocks a ranged attack.
    Slightly increased the likelihood of hero conversations starting in A Parting of the Waves.
    Tweaked some objective markers in A Parting of the Waves to avoid confusion.
    Added an idle animation for the 5th Hero in A Parting of the Waves.
Fixes
  • Fixed the missing dialogue for Saltzpyre when he's the last man standing and when someone wastes healing. Ohhh he's gonna let 'em have it now...!
  • Fixed a visual bug in the first person view of a particular fireball staff illusion, which was missing its proper glow.
    ...
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08 Apr



Heroes!
A free new update is coming to PC on April 11, containing a new map: the conclusion of the Karak Azgaraz storyline! This fourth, final map is not a remaster of a Vermintide 1 mission, but a brand new, stormy mission!

A Parting of the Waves Those who have followed Lohner’s Chronicles recently might already know, but our Heroes are not on the best of terms right now. After Sienna picked up Necromancy and started raising the dead to fight the onslaught of Skaven and Chaos better, things have been… tense. Distrust slowly surged amongst our heroes. Today, the Ubersreik Five are on the verge of falling apart.

That’s when jolly ol’ Kruber had a fantastic idea! The Five should group up and set sail, chasing after the Skaven ships fleeing after being routed in Khazukan Kazakit-Ha!
Slayi... Read more

01 Apr

Never one to pass up an opportunity to keep the old war funds flowing, I reckon it's time to take the Emporium of Wonders in a whole new direction, namely shoes, boots, sandals, sabots, and clogs - a festive festonery of footwear. I mean, some folk might say that an army marches on its stomach, but wiser heads know that it's the feet that make the magic happen. Gotta look after them, is what I'm saying ... for the right price. Now, who wants what?


Do you wonder to wander? Searching for the boot for your route? A shoe to break your blue? Dare not to leave your toes bare? Maybe Ladrielle has asked you to step up your footwear game?

Lohner’s Shoe Emporium of Wonders offers those wandering among us (looking at you, Kerillian) a place to keep your toes dry. For the price of a couple of shillings, your Hero can wear the most dashing and daring of sol... Read more

19 Mar

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Originally posted by Khern:
Originally posted by Fatshark Quickpaw: Open the game, and then in the Main Menu you should be able to pick between "Adventure", "Chaos Wastes" and "Versus (Alpha)"

Will the Versus lobby be accessible like the Chaos Wastes one from the fort ? or the menu is the new way to navigate ?
That's the plan! We just haven't connected the 'main' keep to the 'Versus' keep yet, so the Main Menu was the only access point for this alpha for now.

17 Mar

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Open the game, and then in the Main Menu you should be able to pick between "Adventure", "Chaos Wastes" and "Versus (Alpha)"

11 Mar

Hotfix 5.3.5 - 15th of March
Fixes
  • Fixed a consistent crash when completing an Essence Weave objective.
Hotfix 5.3.4 - 14th of March
Fixes
  • Fixed players being booted to the main menu upon being disconnected, they're now booted to the Keep.
  • Fixed various crashes related to the chat window.
  • Fixed a crash when starting a Back to Basics deed while having an Outcast Engineer with the Gromril Plated Shots talent.
  • (Versus) Fixed the last sub-objectives being counted twice when completed
  • (Versus) Fixed a softlock when using controllers in Versus.
  • (Versus) Fixed a bug that allowed firing while in ghost mode as Warpfire Thrower and Ratling Gunner.
  • (Versus) Fixed a bug that allowed Pactsworn to spawn from ghost mod...
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09 Mar

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Sorry, I'm a bit confused. When can't you access the options settings? As far as I know, these are definitely available while waiting in the keep, for instance.
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As a heads up, these mods were disabled because they were causing crashes and some exploits, but these are only temporary measures while we indeed work on fixing the issues and work with the modders to fix the mods. They'll be back as soon as possible!
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This is a known issue that is being looked into! When joining already started matches, you cannot pick your career. If joining a match from the start, however, you should be able to pick your career normally.

07 Mar

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Odd that you haven't found a match yet! It should at most take 15 minutes if you're in an area with very low population, normally it should only be a couple of minutes.

Just to confirm, are you on the live realm? NOT the Modded realm?
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Live realm, access the mission by opening matchmaking in Adventure Mode and heading to the 'Weekly Event' tab!
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Versus currently does not support controllers/gamepads, so I'm afraid that there will be issues when playing pactsworn if you try. Rest assured that there will be controller support for the full release of Versus, just as the base game!
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Originally posted by WaykiWayki:
Originally posted by Kishorn Commando:
you found out how to swap if you get put into a part-way-through game? i cant even work out if you can swap the heroes subclass let alone class itself ?
If you join mid game I'm pretty sure you're stuck with what you got.
Aye, known issue! Hotjoining results in a random hero. But joining a match when it begins should correctly let you pick your hero and career.
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We have a hotfix being cooked up to fix some issues, including several crashes!
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This is not currently possible, I'm afraid, but it's something that's being looked into for the future, maybe!